The Dolby Atmos, DTS-X, and Auro-3D Discussion Thread

T

Trebdp83

Audioholic Ninja
Forgot about Pioneer. Oh, the 90's! Had a Pioneer deck in my car. Receiver was Pioneer. Oh, that cool ring of light. Pioneer widescreen rear projection shipping crate for movie watchin'. I had more laserdisc players that I can remember but loved my CLD-97 and CLD-A100. I even had the 100 disc CD changer. I put down stupid money on their first DVD player. That was the beginning of the end.:p
 
G

Gmoney

Audioholic Ninja
Yep before it's all over just gonna be Sony and Yamaha them two got deeeep pockets.
 
M

Movie2099

Audioholic General
Yep before it's all over just gonna be Sony and Yamaha them two got deeeep pockets.
Then Microsoft, Google, Apple or Amazon will swoop in and purchase all of them! A few billion is nothing to them.
 
VonMagnum

VonMagnum

Audioholic Chief
If you want the ULTIMATE Dolby Atmos demo, get Booka Shade's DEAR FUTURE SELF album on Pure Audio Blu-Ray while you still can. It's kind of a house/techno kind of music, but the placement of sounds literally just "everywhere" in the room will blow your mind. There is no movie or Dolby demo that's even in the same realm....
 
T

Trebdp83

Audioholic Ninja
Thanks for the tip. Sampled it on Tidal. Will need to get the disc for sure. You guys with monster subs need to get this thing for the bass alone, damn!
C2562F45-EE34-4BB0-A352-338F822DF7E2.jpeg
 
Barry Chapelle

Barry Chapelle

Audiophyte
I’ll give that Blue Ray disk a spin for sure. Going to Amazon right now.
Thanks for the tip
 
B

Baustin27

Audiophyte
If you use an Nvidia Shield you can listen to Tidal in true Dolby Atmos for your home theater.
 
L

Lukalumen

Audiophyte
Sony has a great proprietary upscaling algorithm on their AVRs called HD-D.C.S. that does a better job than Dolby in my opinion. It's my favorite way of listening to music.
 
panteragstk

panteragstk

Audioholic Warlord
I haven't watched the remastered Resident Evil Franchise 4K Atmos BD yet, but I saw about 5 minutes of Resident Evil Afterlife 4K Atmos last night.

Wow. That's my first impression of the sound quality. Ceiling Atmos speakers are active. And the BASS is just WOW.

If you are wondering if your subwoofers sound great with both Movies and Music, I think this is the movie to watch.

OMG. We're talking major chest-pounding, heart-throbbing, freight-train-from-hell MUSICAL bass here.

Well, I actually saw the first 5 minutes about 3 times because it sounded so awesome. :D

So I'm gonna have to watch the rest of the RE Afterlife movie and the rest of the Resident Evil movies in 4K Atmos just in case all of them have awesome Musical Bass like that.
Neat. I've got something new to find. Dumb as they are, I always enjoyed those movies.
 
H

Homer Theater

Audiophyte
Why Atmos & DTS:X Still SUCK - January 2021

I don't think very many people really know what Atmos or DTS:X "sound like" because ALMOST NOBODY is producing discs or cinema movies having soundtracks that were mastered appropriately for the new formats. Any comments made about Atmos and DTS:X so far are irrelevant so far, because there just aren't movies out there that use the height channels appropriately (well, not many). In real life, EVERTHING you hear from crickets and wind to explosions and weapon noises have a height component. In Atmos and DTS:X movies, for the most part, NONE of that is every put into the height channels because no human is in charge of the mastering. Instead, I swear it sounds like they run a 5.1 or 7.1 soundtrack through Dolby Surround or DTS Neural:X, then decode that discrete channel information into the blu-ray disc. Only problem is, both Dolby Surround and Neural:X sound AWFUL when you use them on movies or music. Seriously AWFUL.

Here is an example, in the Star Trek movie where 1000s of enemies attack the Enterprise by stabbing into the hull of the ship, ripping the hull open enough to allow attackers to enter the Enterprise. Once inside, there is gun fire everywhere, and all kinds of fighting and explosions. During all of that, you hear NOTHING, literally NOTHING from the height channels. If you were in that environment, the overhead sound would be HUGE, but in the actual movie sound track, there is NOTHING but silence until you hear "Red Alert" announced several times. Talk about UNREALISTIC. It's actually PATHETIC because that announcement causes you to notice that the height channels have been silent during this whole grand combat scene--and all of the movie preceding it. (I don't count soundtrack music as being a legitimate immersive sound element... mostly, music in the height channels alone is distracting and unsettling. Music that has 2/3 of the instruments in the 5.1 or 7.1 sound and the other 1/3 in the immersive channels is VERY distracting since we never hear music like that in real life. All the music should be in the 5.1 or 7.1 channels with just musical AMBIENCE in the immersive channels for the sound to be natural.

This is NOT a condemnation of Atmos or DTS:X. It is a condemnation of STUDIOS for not putting up the money to put human intelligence behind the mastering of "immersive" soundtracks. One movie I investigated early after Atmos and DTS:X tracks were appearing had EXACTLY 5 seconds of sound in the entire 2 hour movie, and then it was only 2 or 3 musical instruments of the soundtrack, not anything actually in the movie. Essentially, there are maybe 5 movies released with "decent" immersive soundtracks that meet the promise, at least partially, for immersive sound---at least when it comes to Atmos and DTS:X movies released in the US.

Our only "defense" against bad Atmos and DTS:X soundtracks is to review movies appropriately. Turn off the amps for the ear level channels so you can only hear the height channels and do something else while the movie plays... you'll be able to easily notice how much or how little sound there is in the height channels even if you aren't paying "hard" attention to the movie being played. You can be EASILY fooled into thinking you are hearing things in the height channels when they are really originating in the 5.1 or 7.1 speakers, NOT the height channels.

The only place I have seen disc reviews that actually tell you how good or bad the immersive sound quality is by LISTENING to the isolated height channels and looking at channel activity monitors is Widescreen Review magazine. I'm not saying nobody else does this, but it's the only place I've seen it done so far. They actually assign a rating on a 5-star scale for how good or bad the immersive sound was (along with the 5.1 or 7.1 sound rating, and image quality rating). When Atmos and DTS:X were new, I assumed there was stuff in the immersive channels. Imagine my surprise then to find that most movies had fewer than 5 minutes of sound of any kind in the height channels with nearly NONE of it being ambient sound placed in the height channels---so most movies are 5.1 or 7.1 for all but 5 minutes of their run times. The first time I listened to these soundtracks without the 5.1 or 7.1 speakers active, I instantly found the source of my dissatisfaction.

What's worse is that if you have one of these bad DTS:X or Atmos soundtracks on a disc, if you do NOT use Atmos or DTS:X to decode the soundtrack, but instead use AuroMatic 3-D to decode the movie disc, AuroMatic will IGNORE the Atmos and DTS:X encoding and put near continuous ambience in the height channels while still putting other height effects up there, like fly-overs and such. That combat scene on the Enterprise was FULL of echoes and gunfire bounces and the Red Alert announcements instead of being SILENT during the combat. Dolby Surround makes stereo music sound like C-R-A-P, seriously bad. DTS Neural:X makes music sound a little better than D.S. but stereo still sounds better. AuroMatic 3-D on the other hand sounds better than stereo music 100% of the time (so far). (disclosure: I have used audio systems valued between $15,000 for electronics and speakers up to ~$150,000 and have been examining immersive soundtracks since the first discs appeared.)

If you want to get into immersive sound and you don't have AuroMatic 3-D, AuroMatic 2-D, and Auro 3-D decoding, you are completely missing the best immersive sound you can get while studios are still screwing up nearly every Atmos and DTS:X soundtrack. In Europe, many movies on discs have Auro-3D soundtracks. I have only ordered one of those, so my experience is limited and I can't say whether Auro-3D movies generally have better immersive sound than Atmos or DTS:X or not based on that one movie. But you can order movies from Amazon.co.uk (for example) that have Auro-3D soundtracks and compare those to the US versions of the disc that have Atmos or DTS:X. If you don't have Auro-3D and it's immersive processing (originally AuroMatic, but recently has changed to AuroMatic 2-D and AuroMatic 3-D where AuroMatic 2-D expands stereo to 5.1 or 7.1 sound and AuroMatic 3-D that expands the sound into 5.1 or 7.1 PLUS height channels you have installed. AuroMatic single-handedly restored my faith in immersive sound after the horrible disservice being done to it by Movie Studios in the US. Currently, for me, Atmos and DTS:X decoding are worthless to me. I will not own a pre-pro or AVR that doesn't include Auro because I constantly use AuroMatic on everything. I am one of those people who thought 4.0 or 5.1 or 7.1 music would NEVER sound good. But once I heard stereo music played with AuroMatic 3-D processing, I won't listen to music any other way, unless I HAVE to use some other device in my system for a period and it doesn't have Auro. My stereo-purism was blown away (literally) by AuroMatic.
 
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AcuDefTechGuy

AcuDefTechGuy

Audioholic Jedi
Why Atmos & DTS:X Still SUCK - January 2021

I don't think very many people really know what Atmos or DTS:X "sound like" because ALMOST NOBODY is producing discs or cinema movies having soundtracks that were mastered appropriately for the new formats. Any comments made about Atmos and DTS:X so far are irrelevant so far, because there just aren't movies out there that use the height channels appropriately (well, not many). In real life, EVERTHING you hear from crickets and wind to explosions and weapon noises have a height component. In Atmos and DTS:X movies, for the most part, NONE of that is every put into the height channels because no human is in charge of the mastering. Instead, I swear it sounds like they run a 5.1 or 7.1 soundtrack through Dolby Surround or DTS Neural:X, then decode that discrete channel information into the blu-ray disc. Only problem is, both Dolby Surround and Neural:X sound AWFUL when you use them on movies or music. Seriously AWFUL.

Here is an example, in the Star Trek movie where 1000s of enemies attack the Enterprise by stabbing into the hull of the ship, ripping the hull open enough to allow attackers to enter the Enterprise. Once inside, there is gun fire everywhere, and all kinds of fighting and explosions. During all of that, you hear NOTHING, literally NOTHING from the height channels. If you were in that environment, the overhead sound would be HUGE, but in the actual movie sound track, there is NOTHING but silence until you hear "Red Alert" announced several times. Talk about UNREALISTIC. It's actually PATHETIC because that announcement causes you to notice that the height channels have been silent during this whole grand combat scene--and all of the movie preceding it. (I don't count soundtrack music as being a legitimate immersive sound element... mostly, music in the height channels alone is distracting and unsettling. Music that has 2/3 of the instruments in the 5.1 or 7.1 sound and the other 1/3 in the immersive channels is VERY distracting since we never hear music like that in real life. All the music should be in the 5.1 or 7.1 channels with just musical AMBIENCE in the immersive channels for the sound to be natural.

This is NOT a condemnation of Atmos or DTS:X. It is a condemnation of STUDIOS for not putting up the money to put human intelligence behind the mastering of "immersive" soundtracks. One movie I investigated early after Atmos and DTS:X tracks were appearing had EXACTLY 5 seconds of sound in the entire 2 hour movie, and then it was only 2 or 3 musical instruments of the soundtrack, not anything actually in the movie. Essentially, there are maybe 5 movies released with "decent" immersive soundtracks that meet the promise, at least partially, for immersive sound---at least when it comes to Atmos and DTS:X movies released in the US.

Our only "defense" against bad Atmos and DTS:X soundtracks is to review movies appropriately. Turn off the amps for the ear level channels so you can only hear the height channels and do something else while the movie plays... you'll be able to easily notice how much or how little sound there is in the height channels even if you aren't paying "hard" attention to the movie being played. You can be EASILY fooled into thinking you are hearing things in the height channels when they are really originating in the 5.1 or 7.1 speakers, NOT the height channels.

The only place I have seen disc reviews that actually tell you how good or bad the immersive sound quality is by LISTENING to the isolated height channels and looking at channel activity monitors is Widescreen Review magazine. I'm not saying nobody else does this, but it's the only place I've seen it done so far. They actually assign a rating on a 5-star scale for how good or bad the immersive sound was (along with the 5.1 or 7.1 sound rating, and image quality rating). When Atmos and DTS:X were new, I assumed there was stuff in the immersive channels. Imagine my surprise then to find that most movies had fewer than 5 minutes of sound of any kind in the height channels with nearly NONE of it being ambient sound placed in the height channels---so most movies are 5.1 or 7.1 for all but 5 minutes of their run times. The first time I listened to these soundtracks without the 5.1 or 7.1 speakers active, I instantly found the source of my dissatisfaction.

What's worse is that if you have one of these bad DTS:X or Atmos soundtracks on a disc, if you do NOT use Atmos or DTS:X to decode the soundtrack, but instead use AuroMatic 3-D to decode the movie disc, AuroMatic will IGNORE the Atmos and DTS:X encoding and put near continuous ambience in the height channels while still putting other height effects up there, like fly-overs and such. That combat scene on the Enterprise was FULL of echoes and gunfire bounces and the Red Alert announcements instead of being SILENT during the combat. Dolby Surround makes stereo music sound like C-R-A-P, seriously bad. DTS Neural:X makes music sound a little better than D.S. but stereo still sounds better. AuroMatic 3-D on the other hand sounds better than stereo music 100% of the time (so far). (disclosure: I have used audio systems valued between $15,000 for electronics and speakers up to ~$150,000 and have been examining immersive soundtracks since the first discs appeared.)

If you want to get into immersive sound and you don't have AuroMatic 3-D, AuroMatic 2-D, and Auro 3-D decoding, you are completely missing the best immersive sound you can get while studios are still screwing up nearly every Atmos and DTS:X soundtrack. In Europe, many movies on discs have Auro-3D soundtracks. I have only ordered one of those, so my experience is limited and I can't say whether Auro-3D movies generally have better immersive sound than Atmos or DTS:X or not based on that one movie. But you can order movies from Amazon.co.uk (for example) that have Auro-3D soundtracks and compare those to the US versions of the disc that have Atmos or DTS:X. If you don't have Auro-3D and it's immersive processing (originally AuroMatic, but recently has changed to AuroMatic 2-D and AuroMatic 3-D where AuroMatic 2-D expands stereo to 5.1 or 7.1 sound and AuroMatic 3-D that expands the sound into 5.1 or 7.1 PLUS height channels you have installed. AuroMatic single-handedly restored my faith in immersive sound after the horrible disservice being done to it by Movie Studios in the US. Currently, for me, Atmos and DTS:X decoding are worthless to me. I will not own a pre-pro or AVR that doesn't include Auro because I constantly use AuroMatic on everything. I am one of those people who thought 4.0 or 5.1 or 7.1 music would NEVER sound good. But once I heard stereo music played with AuroMatic 3-D processing, I won't listen to music any other way, unless I HAVE to use some other device in my system for a period and it doesn't have Auro. My stereo-purism was blown away (literally) by AuroMatic.
I agree there aren’t enough Atmos/DSTX contents. For example, Tenet isn’t even in Atmos and WW84 has Fakemos.

I listed 33 movies that have great Atmos/DTS for me.

Like you said, Atmos/DTSX could be great.

There are just not enough contents right now.

Have you seen any of those 33 movies I listed? Hopefully they sound great in your system.

I just saw Dark Phoenix again. The Atmos overhead effect is awesome.

Also, do you have In-ceiling speakers, or just Height speakers for Atmos?
 
Last edited:
pcosmic

pcosmic

Senior Audioholic
Why Atmos & DTS:X Still SUCK - January 2021

I don't think very many people really know what Atmos or DTS:X "sound like" because ALMOST NOBODY is producing discs or cinema movies having soundtracks that were mastered appropriately for the new formats. Any comments made about Atmos and DTS:X so far are irrelevant so far, because there just aren't movies out there that use the height channels appropriately (well, not many). In real life, EVERTHING you hear from crickets and wind to explosions and weapon noises have a height component. In Atmos and DTS:X movies, for the most part, NONE of that is every put into the height channels because no human is in charge of the mastering. Instead, I swear it sounds like they run a 5.1 or 7.1 soundtrack through Dolby Surround or DTS Neural:X, then decode that discrete channel information into the blu-ray disc. Only problem is, both Dolby Surround and Neural:X sound AWFUL when you use them on movies or music. Seriously AWFUL.

Here is an example, in the Star Trek movie where 1000s of enemies attack the Enterprise by stabbing into the hull of the ship, ripping the hull open enough to allow attackers to enter the Enterprise. Once inside, there is gun fire everywhere, and all kinds of fighting and explosions. During all of that, you hear NOTHING, literally NOTHING from the height channels. If you were in that environment, the overhead sound would be HUGE, but in the actual movie sound track, there is NOTHING but silence until you hear "Red Alert" announced several times. Talk about UNREALISTIC. It's actually PATHETIC because that announcement causes you to notice that the height channels have been silent during this whole grand combat scene--and all of the movie preceding it. (I don't count soundtrack music as being a legitimate immersive sound element... mostly, music in the height channels alone is distracting and unsettling. Music that has 2/3 of the instruments in the 5.1 or 7.1 sound and the other 1/3 in the immersive channels is VERY distracting since we never hear music like that in real life. All the music should be in the 5.1 or 7.1 channels with just musical AMBIENCE in the immersive channels for the sound to be natural.

This is NOT a condemnation of Atmos or DTS:X. It is a condemnation of STUDIOS for not putting up the money to put human intelligence behind the mastering of "immersive" soundtracks. One movie I investigated early after Atmos and DTS:X tracks were appearing had EXACTLY 5 seconds of sound in the entire 2 hour movie, and then it was only 2 or 3 musical instruments of the soundtrack, not anything actually in the movie. Essentially, there are maybe 5 movies released with "decent" immersive soundtracks that meet the promise, at least partially, for immersive sound---at least when it comes to Atmos and DTS:X movies released in the US.

Our only "defense" against bad Atmos and DTS:X soundtracks is to review movies appropriately. Turn off the amps for the ear level channels so you can only hear the height channels and do something else while the movie plays... you'll be able to easily notice how much or how little sound there is in the height channels even if you aren't paying "hard" attention to the movie being played. You can be EASILY fooled into thinking you are hearing things in the height channels when they are really originating in the 5.1 or 7.1 speakers, NOT the height channels.

The only place I have seen disc reviews that actually tell you how good or bad the immersive sound quality is by LISTENING to the isolated height channels and looking at channel activity monitors is Widescreen Review magazine. I'm not saying nobody else does this, but it's the only place I've seen it done so far. They actually assign a rating on a 5-star scale for how good or bad the immersive sound was (along with the 5.1 or 7.1 sound rating, and image quality rating). When Atmos and DTS:X were new, I assumed there was stuff in the immersive channels. Imagine my surprise then to find that most movies had fewer than 5 minutes of sound of any kind in the height channels with nearly NONE of it being ambient sound placed in the height channels---so most movies are 5.1 or 7.1 for all but 5 minutes of their run times. The first time I listened to these soundtracks without the 5.1 or 7.1 speakers active, I instantly found the source of my dissatisfaction.

What's worse is that if you have one of these bad DTS:X or Atmos soundtracks on a disc, if you do NOT use Atmos or DTS:X to decode the soundtrack, but instead use AuroMatic 3-D to decode the movie disc, AuroMatic will IGNORE the Atmos and DTS:X encoding and put near continuous ambience in the height channels while still putting other height effects up there, like fly-overs and such. That combat scene on the Enterprise was FULL of echoes and gunfire bounces and the Red Alert announcements instead of being SILENT during the combat. Dolby Surround makes stereo music sound like C-R-A-P, seriously bad. DTS Neural:X makes music sound a little better than D.S. but stereo still sounds better. AuroMatic 3-D on the other hand sounds better than stereo music 100% of the time (so far). (disclosure: I have used audio systems valued between $15,000 for electronics and speakers up to ~$150,000 and have been examining immersive soundtracks since the first discs appeared.)

If you want to get into immersive sound and you don't have AuroMatic 3-D, AuroMatic 2-D, and Auro 3-D decoding, you are completely missing the best immersive sound you can get while studios are still screwing up nearly every Atmos and DTS:X soundtrack. In Europe, many movies on discs have Auro-3D soundtracks. I have only ordered one of those, so my experience is limited and I can't say whether Auro-3D movies generally have better immersive sound than Atmos or DTS:X or not based on that one movie. But you can order movies from Amazon.co.uk (for example) that have Auro-3D soundtracks and compare those to the US versions of the disc that have Atmos or DTS:X. If you don't have Auro-3D and it's immersive processing (originally AuroMatic, but recently has changed to AuroMatic 2-D and AuroMatic 3-D where AuroMatic 2-D expands stereo to 5.1 or 7.1 sound and AuroMatic 3-D that expands the sound into 5.1 or 7.1 PLUS height channels you have installed. AuroMatic single-handedly restored my faith in immersive sound after the horrible disservice being done to it by Movie Studios in the US. Currently, for me, Atmos and DTS:X decoding are worthless to me. I will not own a pre-pro or AVR that doesn't include Auro because I constantly use AuroMatic on everything. I am one of those people who thought 4.0 or 5.1 or 7.1 music would NEVER sound good. But once I heard stereo music played with AuroMatic 3-D processing, I won't listen to music any other way, unless I HAVE to use some other device in my system for a period and it doesn't have Auro. My stereo-purism was blown away (literally) by AuroMatic.

If you are a Auro 3D fanboy, you may appreciate this blu-ray audio album (It has a 9.1 auro mix). Powder your nose and start dancin!! :D
https://www.amazon.com/Elements-Fidelity-Blu-Ray-Audio-Content/dp/B00O8G05PM

P.S
My stereo purism got blown away (literally) a long time ago as well.
 
M

Movie2099

Audioholic General
Why Atmos & DTS:X Still SUCK - January 2021

I don't think very many people really know what Atmos or DTS:X "sound like" because ALMOST NOBODY is producing discs or cinema movies having soundtracks that were mastered appropriately for the new formats. Any comments made about Atmos and DTS:X so far are irrelevant so far, because there just aren't movies out there that use the height channels appropriately (well, not many). In real life, EVERTHING you hear from crickets and wind to explosions and weapon noises have a height component. In Atmos and DTS:X movies, for the most part, NONE of that is every put into the height channels because no human is in charge of the mastering. Instead, I swear it sounds like they run a 5.1 or 7.1 soundtrack through Dolby Surround or DTS Neural:X, then decode that discrete channel information into the blu-ray disc. Only problem is, both Dolby Surround and Neural:X sound AWFUL when you use them on movies or music. Seriously AWFUL.

Here is an example, in the Star Trek movie where 1000s of enemies attack the Enterprise by stabbing into the hull of the ship, ripping the hull open enough to allow attackers to enter the Enterprise. Once inside, there is gun fire everywhere, and all kinds of fighting and explosions. During all of that, you hear NOTHING, literally NOTHING from the height channels. If you were in that environment, the overhead sound would be HUGE, but in the actual movie sound track, there is NOTHING but silence until you hear "Red Alert" announced several times. Talk about UNREALISTIC. It's actually PATHETIC because that announcement causes you to notice that the height channels have been silent during this whole grand combat scene--and all of the movie preceding it. (I don't count soundtrack music as being a legitimate immersive sound element... mostly, music in the height channels alone is distracting and unsettling. Music that has 2/3 of the instruments in the 5.1 or 7.1 sound and the other 1/3 in the immersive channels is VERY distracting since we never hear music like that in real life. All the music should be in the 5.1 or 7.1 channels with just musical AMBIENCE in the immersive channels for the sound to be natural.

This is NOT a condemnation of Atmos or DTS:X. It is a condemnation of STUDIOS for not putting up the money to put human intelligence behind the mastering of "immersive" soundtracks. One movie I investigated early after Atmos and DTS:X tracks were appearing had EXACTLY 5 seconds of sound in the entire 2 hour movie, and then it was only 2 or 3 musical instruments of the soundtrack, not anything actually in the movie. Essentially, there are maybe 5 movies released with "decent" immersive soundtracks that meet the promise, at least partially, for immersive sound---at least when it comes to Atmos and DTS:X movies released in the US.

Our only "defense" against bad Atmos and DTS:X soundtracks is to review movies appropriately. Turn off the amps for the ear level channels so you can only hear the height channels and do something else while the movie plays... you'll be able to easily notice how much or how little sound there is in the height channels even if you aren't paying "hard" attention to the movie being played. You can be EASILY fooled into thinking you are hearing things in the height channels when they are really originating in the 5.1 or 7.1 speakers, NOT the height channels.

The only place I have seen disc reviews that actually tell you how good or bad the immersive sound quality is by LISTENING to the isolated height channels and looking at channel activity monitors is Widescreen Review magazine. I'm not saying nobody else does this, but it's the only place I've seen it done so far. They actually assign a rating on a 5-star scale for how good or bad the immersive sound was (along with the 5.1 or 7.1 sound rating, and image quality rating). When Atmos and DTS:X were new, I assumed there was stuff in the immersive channels. Imagine my surprise then to find that most movies had fewer than 5 minutes of sound of any kind in the height channels with nearly NONE of it being ambient sound placed in the height channels---so most movies are 5.1 or 7.1 for all but 5 minutes of their run times. The first time I listened to these soundtracks without the 5.1 or 7.1 speakers active, I instantly found the source of my dissatisfaction.

What's worse is that if you have one of these bad DTS:X or Atmos soundtracks on a disc, if you do NOT use Atmos or DTS:X to decode the soundtrack, but instead use AuroMatic 3-D to decode the movie disc, AuroMatic will IGNORE the Atmos and DTS:X encoding and put near continuous ambience in the height channels while still putting other height effects up there, like fly-overs and such. That combat scene on the Enterprise was FULL of echoes and gunfire bounces and the Red Alert announcements instead of being SILENT during the combat. Dolby Surround makes stereo music sound like C-R-A-P, seriously bad. DTS Neural:X makes music sound a little better than D.S. but stereo still sounds better. AuroMatic 3-D on the other hand sounds better than stereo music 100% of the time (so far). (disclosure: I have used audio systems valued between $15,000 for electronics and speakers up to ~$150,000 and have been examining immersive soundtracks since the first discs appeared.)

If you want to get into immersive sound and you don't have AuroMatic 3-D, AuroMatic 2-D, and Auro 3-D decoding, you are completely missing the best immersive sound you can get while studios are still screwing up nearly every Atmos and DTS:X soundtrack. In Europe, many movies on discs have Auro-3D soundtracks. I have only ordered one of those, so my experience is limited and I can't say whether Auro-3D movies generally have better immersive sound than Atmos or DTS:X or not based on that one movie. But you can order movies from Amazon.co.uk (for example) that have Auro-3D soundtracks and compare those to the US versions of the disc that have Atmos or DTS:X. If you don't have Auro-3D and it's immersive processing (originally AuroMatic, but recently has changed to AuroMatic 2-D and AuroMatic 3-D where AuroMatic 2-D expands stereo to 5.1 or 7.1 sound and AuroMatic 3-D that expands the sound into 5.1 or 7.1 PLUS height channels you have installed. AuroMatic single-handedly restored my faith in immersive sound after the horrible disservice being done to it by Movie Studios in the US. Currently, for me, Atmos and DTS:X decoding are worthless to me. I will not own a pre-pro or AVR that doesn't include Auro because I constantly use AuroMatic on everything. I am one of those people who thought 4.0 or 5.1 or 7.1 music would NEVER sound good. But once I heard stereo music played with AuroMatic 3-D processing, I won't listen to music any other way, unless I HAVE to use some other device in my system for a period and it doesn't have Auro. My stereo-purism was blown away (literally) by AuroMatic.
I think you need to purchase a Trinnov processor. They have their own proprietary software, that shows you where all the sound is going. It’s actually very cool. For instance, HBOMax said there was Atmos for WW84, looking at the software while watching the movie showed almost zero Atmos effects. If you can swing the $17-$18k, I would suggest picking one up.
 
pcosmic

pcosmic

Senior Audioholic
I think you need to purchase a Trinnov processor. They have their own proprietary software, that shows you where all the sound is going. It’s actually very cool. For instance, HBOMax said there was Atmos for WW84, looking at the software while watching the movie showed almost zero Atmos effects. If you can swing the $17-$18k, I would suggest picking one up.
Huh? Huhh? Huhh? 18,000 dollars for being able to visualize where the sound is going eh? Do you have a better sales pitch than that? What else does it do better than say a 2k to 4k processor? Can it sound 600% better than a Yamaha, Marantz, Denon, etc processor!!!???!!!
 
M

Movie2099

Audioholic General
Huh? Huhh? Huhh? 18,000 dollars for being able to visualize where the sound is going eh? Do you have a better sales pitch than that? What else does it do better than say a 2k to 4k processor? Can it sound 600% better than a Yamaha, Marantz, Denon, etc processor!!!???!!!
I can't say for certain that it "sounds" better than the cheaper options. All depends on what you have plugged into said processor. But I will easily throw down $18k on a processor that will last for 20 years that comes with all sound codecs, will always be up-to-date via software downloads and has the best customer service in the industry for the life of the product. I don't have to purchase a new processor every 2-3 years to keep up with everything cause that's the model those companies work on. Not hating on any of those other companies. But for me personally, I will spend the money to buy once and call it a day.
 
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