Quite conservative view. Gamers are only a tiny segment of market who use wider video bandwidth. There are thousands of creatives who design modern audio-video content and need reliable AVRs to watch high-quality video renderings and listen to lossless audio mastered for it. Professionals rightly expect that expensive AVR machines would finally deliver the full bandwidth spec. It's not a brainer. In the same way, those users would expect reliable performance from $4,000-$5,000 4K 10-bit monitors, on which the said content is designed.