Hey Mikey, I think he likes it!
I've been playing it since it came out and it's a pretty good improvement over the original. Gigantic enemies kind of lend a God of War feel to some part without the mini-game type of play. It just feels cool to take out something that appears to be towering 20 stories above you and you can't just sit in one place and shoot it. There is definately some strategy involved. The first time you go outside during the game and see the size of the landscape and some of these huge alien machines your jaw will drop. I've also yet to experience any slow-down or framerate drops even with tons of moving objects on screen.
I still enjoyed the first Resistance and this one should have even better replay value.
For those interested, here's a link to the IGN review of Resistance 2:
http://ps3.ign.com/articles/924/924372p1.html
They gave it a 9.5 overall. Here's the breakdown:
9.0 Presentation
A continuation of the launch title franchise, Resistance 2 continues the battle against the Chimera. Lack of a narrator does hamper some of the cohesiveness of the game, however.
9.0 Graphics
Resistance 2 does have some weird technical and visual glitches, but the sheer number of enemies on screen at once adds to the feeling of a massive battle for humanity.
9.0 Sound
Otherworldly sounds coupled with great voice acting and ambient effects heighten the action of the game.
9.5 Gameplay
Single-player is a great experience with an epic scale to the campaign, but adding co-op and competitive play within the game only serves to augment the overall gameplay.
9.5 Lasting Appeal
A fast paced 10 hour single-player campaign with multiple unlockables and difficulty levels are matched with extra multiplayer modes, gameplay options and community features.