S
Scott M
Enthusiast
It is possible for a mixer to "over do it" and make the sound distracting, but that was the case even in mono. But after over 300 Dolby Atmos titles, there have been many very beautiful sounding tracks that just plain work. You get into the movie, and get more involved, like you are there. There is a bad misconception that Auro 11.1 , DTS-X, and Dolby Atmos are just for the big action movie. This is not the case at all. Some of the best Atmos soundtracks I have heard were for Thrillers, dramas, and even comedies.
Giving the mixers Dolby Atmos just opened up a huge new tool set to be able to do things they never could before. Now it makes sense to put an actor speaking off screen. With the accuracy of the system, you can not just hear a voice "over there", you can clearly understand every word, even from over your left shoulder. In one movie, the voices of other people in the room was a little distracting. I overheard at least 3 people comment they thought there was a couple talking in the back of the room, but it was actually in the soundtrack. In a busy restaurant scene in 5.1, they kind of have this dull rumble of noise that is sort of the sound of 100 people whispering in the restaurant. On this recording, it sounded like they really recorded a few conversations and piled them up, but spread over the direction of the rest of the dining room in the scene. Of course, no one was used to being able to pick out what a random background person is chatting about, but if you do try it in a real restaurant, you will find if you focus on one person, it is kind of easy to follow what they are saying. In hind site, I see what they were doing with that mix. And if you just follow the action on screen, it just feels like you are there with them in the restaurant. Dishes clink over there, a couple too loud behind you, waiter filling glasses. It sounds real, not like a canned movie scene.
Loud and obnoxious is easy. Getting all the tiny subtle details right, now that is a trick to make a good soundtrack. 5.1 or Atmos, does not make that much difference if the mix is bad.
Did anyone on here happen to see "The 33" in a good Atmos movie theater?
Yes, there were a few pretty loud sections during the big collapse and such, but, what made you really stay on the edge of your seat, was just hearing the sounds of the mountain, creaking and little cracks once in a while. The scene where a couple mirrors break, just makes your skin crawl. The subtle sounds just put you in that mine right with the men being trapped.
I truly enjoyed the new "Star Wars 7" but the soundtrack was not a huge object mix. Sure it used a few moving sounds for the X-wing and TIE fighter scenes, and such, but for the general ambience, I did not hear much of the tiny localized sounds. I am not saying it was a bad mix at all, but a very different use of it.
And "Goosebumps" was almost the polar opposite. Huge use of moving objects and a lot of off screen action that really told you what was coming. The praying mantis and the abominable snowman were great cases where their sound told you so much more before you saw them. And the invisible boy was almost just a sound, with only tiny on screen hints of where he was. This was a very fun mix, almost an "Atmos demo" with a plot. And even as wild as the track got, it never once pulled me out of the movie, quite the opposite, I felt it truly added to keeping me involved.
There are so many more that have used the tech well.
Giving the mixers Dolby Atmos just opened up a huge new tool set to be able to do things they never could before. Now it makes sense to put an actor speaking off screen. With the accuracy of the system, you can not just hear a voice "over there", you can clearly understand every word, even from over your left shoulder. In one movie, the voices of other people in the room was a little distracting. I overheard at least 3 people comment they thought there was a couple talking in the back of the room, but it was actually in the soundtrack. In a busy restaurant scene in 5.1, they kind of have this dull rumble of noise that is sort of the sound of 100 people whispering in the restaurant. On this recording, it sounded like they really recorded a few conversations and piled them up, but spread over the direction of the rest of the dining room in the scene. Of course, no one was used to being able to pick out what a random background person is chatting about, but if you do try it in a real restaurant, you will find if you focus on one person, it is kind of easy to follow what they are saying. In hind site, I see what they were doing with that mix. And if you just follow the action on screen, it just feels like you are there with them in the restaurant. Dishes clink over there, a couple too loud behind you, waiter filling glasses. It sounds real, not like a canned movie scene.
Loud and obnoxious is easy. Getting all the tiny subtle details right, now that is a trick to make a good soundtrack. 5.1 or Atmos, does not make that much difference if the mix is bad.
Did anyone on here happen to see "The 33" in a good Atmos movie theater?
Yes, there were a few pretty loud sections during the big collapse and such, but, what made you really stay on the edge of your seat, was just hearing the sounds of the mountain, creaking and little cracks once in a while. The scene where a couple mirrors break, just makes your skin crawl. The subtle sounds just put you in that mine right with the men being trapped.
I truly enjoyed the new "Star Wars 7" but the soundtrack was not a huge object mix. Sure it used a few moving sounds for the X-wing and TIE fighter scenes, and such, but for the general ambience, I did not hear much of the tiny localized sounds. I am not saying it was a bad mix at all, but a very different use of it.
And "Goosebumps" was almost the polar opposite. Huge use of moving objects and a lot of off screen action that really told you what was coming. The praying mantis and the abominable snowman were great cases where their sound told you so much more before you saw them. And the invisible boy was almost just a sound, with only tiny on screen hints of where he was. This was a very fun mix, almost an "Atmos demo" with a plot. And even as wild as the track got, it never once pulled me out of the movie, quite the opposite, I felt it truly added to keeping me involved.
There are so many more that have used the tech well.