Haha, I don't need to own that book to know he said those things but I will eventual buy the book, when I know I will have time to read. I think he was just making the point that it is futile to try and EQ the higher frequencies. That does not mean one should never attempt. I, and probably
@Pogre too, appear to belong to the group that would want to EQ whatever the software/hardware can do well.
The fact is, and being fact I am sure Dr. Toole would agree, that if one sits in one spot and do not move his head when listening to music, those bouncy waves will hit him/her quite consistently if not totally consistently. That means in theory, if you can EQ things to the flattest possible FR you can hear the effect, until you move your head then all bets are off. Of course I am making a point that has no practical meaning, making it simply for argument sake. To be more practical, those smart PhDs (Chris K for sure, had said it, sort of) all talked about trying to collect a lot of data and create a small bubble, that within it one can hear the "best" possible FR. Not knowing how the software and algorithm function it is not possible for us to know if such were just talks, or at least true to a point. In theory though, it is certainly possible.
Now back to manual EQ that's what I am doing with the help of REW, I am definitely sticking to EQ'ing up to about 800 Hz. I pick that frequency based on my crawling (speakers, subwoofer, furniture, mic, and me) experience and findings. After spending hours, including my one hour that turned into 2 hours, I was able to gain about 2 to 5 dB in several dips on the right channel while less successful on the left channel. I cannot do better than that because of there is a practical/physical limit for how much I can move them.
The phases at the dips happens to be roughly the sames between the left and right, so I am only to EQ them separately and see/hear what happens. After I applied the EQ (in JRiver) by just looking at the FR, without running the EQ program, I already heard significant improvements.