
3db
Audioholic Slumlord
Here's an article argueing against the futility of high rez downloads
24/192 Music Downloads are Very Silly Indeed
24/192 Music Downloads are Very Silly Indeed
I should clarify the difference in measurements is not because of the higher resolution data itself, but from the processing of the higher resolution data. In other words, if you are sending the exact same input data (from the desired musical waveform) the output signal will be different depending on if you are converting it to analog at 44.1kHz versus 88.2kHz.Also, higher resolution data does have an impact on measurements, which may or may not be audible and perceived either positively or negatively. Typically THD+N increases at the higher data rates.
What does he mean you cannot see X-rays?Here's an article argueing against the futility of high rez downloads
24/192 Music Downloads are Very Silly Indeed
Recording sessions are, IMO, the real justification for long word lengths. It's better to have the headroom and down-convert later.For classical music there are often problems. I have a number of discs where in the mastering they ran out of bits, and that is audible.
For low level signal you must use enough white noise, dither, to avoid low level signal distortion, which is severe if not done properly.
When I master I generally use a higher sampling rate and then convert down. I always check the peak of a file, which WaveLab allows you to do easily, to make sure there is just a little head room.
How does a higher sampling rate provide a safety net?I think it actually would be better to have a slightly higher sampling rate. It does provide a safety net.
The issue is that CD 16/44.1 at least in the classical arena is sailing very close to the wind. However it was the best achievable back then.How does a higher sampling rate provide a safety net?
CD to my ears is a lot better than crappy iTunes computer generated music. Good quality music from a CD well it all depends on the equipment used to make the disk, the mic's, the recording equipment and the room. A crappy made CD is just that, crappy music. Same for computer music, a sorry sound card, cheap speakers or those cheap ipod headphones well, you get what you get.The whole problem now with CD, it is just good enough,
I don't think it is the software which is the biggest barrier to the original sound right now.To read this article, much of I do agree with, you'd think this guy believes we've gone as far as we can with this from a software perspective. Sorry, I ain't buyin it. We're still a long way off from 'you are there live', and it can't all be hardware related.
DJ
No, I agree completely. Look, I defer to you when it comes to hardware issues, as you know infinitely more than I about such things. My perspective comes from more of a philosophical, theoretical background in that we may be selling the software perspective short given our acute limitations where the hardware is concerned. Until we figure out what the limiting component/s is/are in the hardware chain how are we to know whether the bitrate is adequate for true 'you are there' realism - dynamics, and all? Seriously, and I've proposed this in other threads - what is the next big thing that takes us there?I don't think it is the software which is the biggest barrier to the original sound right now.
I have some multi channel BD discs that get you very close indeed to the I'm there experience. In fact I think what I hear here is almost certainly better than all but the best seats in the house.
The spectral balance of all instruments is correct, with space around all the instruments and there is a good sense of the space and size of the hall. The dynamics and spl. are the same is the concert hall experience. There is no localization to the speakers, in fact no real cues to the fact it is reproduced music.
Even the audience applause puts you right in a seat in the concert hall with the illusion of the room being much, much bigger than it is.
So you, you can now get very close indeed to the original sound.
So recordings can now get you very close indeed to the original sound. In fact as good as makes no difference.
The bigger problem is that at this time it is not easily achieved.
A number of observations.No, I agree completely. Look, I defer to you when it comes to hardware issues, as you know infinitely more than I about such things. My perspective comes from more of a philosophical, theoretical background in that we may be selling the software perspective short given our acute limitations where the hardware is concerned. Until we figure out what the limiting component/s is/are in the hardware chain how are we to know whether the bitrate is adequate for true 'you are there' realism - dynamics, and all? Seriously, and I've proposed this in other threads - what is the next big thing that takes us there?
BTW Your personal experiences with 5.1 leads me to believe that your thinking is this is the future of audio. I dunno, I'm kinda hating the sound of that given my current setup.
DJ
Agreed. Having room is the only reason I did the Statements. If I didn't have the proper spacing I would have never attempted. Plus rooms that force one or more speakers into tight corner boundaries is all to common.A number of observations.
In surround systems finding or building a suitable room is by far the biggest barrier. Honestly to bring off what I have done requires a purpose built room. Odd sized rooms, rooms with openings, asymmetrical furniture layout and poor dimensions ratios are not going to get you there. In these cases you probably are better off with 2.1 or 3.1.
Main and center speakers too close together is another big and frequent problem. Of the pictures posted by forum members I would guess in excess of 90% have their mains too close together. 8 to 12 feet is the range to aim for, with 9 to 11 ft being the real sweet spot in my view. It is absolutely impossible to throw a believable sound stage with main speakers closer than 8 ft.
Let me know if you are up to helping me design my first custom speaker. Using the Infinity Kappa 100.9w's sealed in a WMTMW where the MTM is open baffle.As far as further improvements, it has to do with getting rid of passive crossovers and the wider introduction of zero phase shift digital crossovers and well as the development of affordable wide band drivers.