For an example, you would not want to place your standard tower or bookshelf speaker right up in a corner or against the wall as that will produce a very audible cupped effect in the sound. But some speakers are engineered to compensate for that, such as on-wall speakers.
A good example of something that can be compensated for with exactly the sort of EQ that is being argued against in this thread.
Introduce a baffle (wall) and we are adding what, 6db, to frequencies that reflect off that wall? How is fixing that possibly a bad thing?
Something else to keep in mind is that not all room acoustics is bad; it's not all unwanted sound. As Floyd Toole says, some reflected sounds are good. They help to enhance the spaciousness and present a broader soundstage. Floyd Toole touches on this in
this article.
From the article:
"Reflections within listening rooms are real and numerous. Some would argue that they all are problems to be eliminated. Others take a more philosophical view that they just provide information about the room, and the brain can figure it out. I’m somewhere in the middle, but leaning towards the latter. "
Again: if reflections are needed then most room acoustic treatments are "bad"; since that's what they cut down upon.
Understand that the music mixes were not made in a totally dead sound console room either.
I am aware. it's part of my theoretic concern with introducing room echos and sonic changes. You are adding a room to a room.
And even many headphones have a frequency response that mimics a room slope; people generally do not like a flat frequency response devoid of room acoustics.
Understand that music mixes were not made in a totally dead sound console room. There are room acoustics baked in to the recording.
There are no headphones that mimic the particular room you happen to be in when listening.
Again: we hit a logical wall.
If an accurate playback of an accurate recording is "bad", then the original sound must also be "bad".
What is the theory in which the master recording "sounds bad" and needs to have "a room slope" added to it, and also more echos, in order to sound good?
I would bet that you wouldn't like to hear the sound of a flat response device that has nothing to temper it. You ought to read the latest edition of Toole's book, he does talk about all of this and cites much of the latest research.
I would take that bet and I'm reasonably sure I'd win it. Though, of course, it depends on the original recording. I've far too strong a fondness for near-field listening to not know my preference there.
(I should note: flat at my ear. I'm not really sure how my preferred headphones measure. Because of the substantial differences in the environment inside a small can; I would not be at all surprised if a non-flat output is needed to get a flat input because of the nature the sound travels in (like how you are going to get bass boost from a room, and would need to lower your bass output to actually reproduce the recording).
Let's try this with a thought experiment.
I'm sitting in a room listening to a live performance. I love it. We replace my head with a dummy head with mics on both sides and make a binaural recording of exactly the thing I was listening to and loving.
You are telling me that, on playback, I need to add new reflections, and sound coloration to that or I won't like it? How so? I liked it when it was live? What could possibly make an accurate reproduction [at my eardrum] "bad" such that I need an inaccurate reproduction to compensate for it?