But I thought this is just a visual representation, a graph. I didn't think anything can be literally square shaped in sound reproduction.
Don't think you'll scare me away with this sentence!
![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
These quotation marks worry me. The term theoretical is used to describe just about everything from: "not true at all and I'm just throwing it out there" to "verifiable by hard data". I was hoping for the latter, but not all members seem to agree with you.
I'm interested in relations between digital domain and audible sound and haven't reached that chapter in "Sound Reproduction".
What makes it slightly more difficult is the fact that some terms are used in both, like frequency. As I said, someone skipped directly from frequency of sampling rates to what is audible. Which led me to believe that there's certain causality among them.
Hence:
Do you need high sampling rates to get a very high pitch/FREQ (not only what is enough, but ever)?
Do you need high sampling rates for music that goes from very quiet to very loud? (Think more than Private Investigations)?
Do you need high sampling rates for the music that goes from very low FREQ to very high FREQ?
And same goes for bits. I read more than once that since vinyl is equivalent to 8bits (10 the most whatever that means), it can never achieve the same dynamics as RBCD. This, at least to me, seems to imply that you need a certain amount of bits to achieve a certain amount of dynamics. So, again, is there a direct correlation?
Do dynamics always imply both huge oscillations in dB and FREQ or is one of these enough for certain material to be considered to have great dynamics?
And what if it's just timbre? (A lot of different instruments playing the same or similar tune, but same loudness and octave)
Is RBCD sometimes big enough to capture everything and sometimes not? Would you ever, ever need a hi-res audio for a Punk band?