
SopRage
Audioholic
Hello!
I'm brand new to the forums (and the audio world) and had a question about Dolby Digital, particularly in its application in games.
When DVDs are encoded in Dolby Digital, as I understand it, the information is encoded such that when the DVD is played back at reference level in a properly calibrated system, each channel can only put out 105 decibels of total sound.
My question is whether this is how it works for Xbox 360 games as well. I'm curious, because I'm planning on purchasing an amplifier soon and want to know how much "headroom" I need.
Is it possible for a game to output more than 105 decibels per channel? Are the games louder than movies? Do I need to worry about additional headroom for games? Do the games, like movies, have the same 105 decibels-per-channel limit?
Any ideas or information would be great!
- Jared
I'm brand new to the forums (and the audio world) and had a question about Dolby Digital, particularly in its application in games.
When DVDs are encoded in Dolby Digital, as I understand it, the information is encoded such that when the DVD is played back at reference level in a properly calibrated system, each channel can only put out 105 decibels of total sound.
My question is whether this is how it works for Xbox 360 games as well. I'm curious, because I'm planning on purchasing an amplifier soon and want to know how much "headroom" I need.
Is it possible for a game to output more than 105 decibels per channel? Are the games louder than movies? Do I need to worry about additional headroom for games? Do the games, like movies, have the same 105 decibels-per-channel limit?
Any ideas or information would be great!
- Jared