12% of Brits May Be Unable to See 3D

Ares

Ares

Audioholic Samurai
12% of Brits May Be Unable to See 3D
07/13/2010 Written by Adam Gainford



As we saw at E3, Sony and Nintendo have been heavily promoting their 3D technology, both for use on the go and at home. Games like Killzone 3 and MotorStorm Apocalypse show that, when done right, 3D gaming can be an incredible experience.

But a recent study by The Eyecare Trust has found that as many as 12% of Brits (amounting to roughly six million people) could run in to problems when using these 3D enabled devices. The trust explained that…

“3-D technology relies on our eyes’ ability to work together as a coordinated team to achieve an accurate perception of depth.
“However, more than one in ten of us (12%) has a visual impairment that means our brains are unable to correctly process the individual images that are transmitted to it via our left and right eyes.”
“This leads to an inconsistency in viewing the three spatial dimensions (height, width and depth) required to enjoy 3-D films in all their glory.”


This news comes at around the same time as Sony updated their Terms of Service to include precautions on the use of 3D gaming. Among the changes was a recommendation to take regular breaks and to consult a doctor before giving the glasses to young children who’s eyes have yet to fully develop.

Source: PSLS
 
N

Nugu

Audioholic
Doesn't surprise me much, though I think they're giving a somewhat pessimistic number. I already know that 1 of my friends can't do 3d since he's got a bum eye.


I must say though after finally seeing a 3d demo setup at BB that I'm suitably impressed by it finally. The only downside I saw is that fast motion seems to either be blurry or flicker too much. Once that's fixed we may have a winner. I was also glad to see they designed the glasses to fit over medium/small framed glasses by having the nose rest sit on top of the nose instead of the sides. Makes my nose feel funny though.
 

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