How does a speaker's signal travel?

S

Scorchmaster

Audiophyte
Sorry this is my very first post, but I have a problem I thought you guys could help me with. I have a homework question that asks me to identify the measurement system stages for a speaker. What this means is how the signal travels from one mechanism to the next in a speaker from the input signal to the output. I've researched speakers and how they are supposed to work, but every site I was was very vague. Can anyone help me out with this? Thanks.
 
M

markw

Audioholic Overlord
that's a pretty open-ended question.

I have no idea what "measurement system stages" means (I'm not an EE) but, basically, incoming AC electrical signal is passed through a coil. So much for the electrical component of a loudspeaker.

That coil is surrounded be a magnet and, the AC signal in the coil and the magnet make a "motor" which causes the cone to move in and out. This is where the electrical energy is converted to a physical movement, which, by it's being attached to the speaker cone, is used to generate acoustical energy.

The speaker cone acoustically amplifies that coil's in and out movement and is what generates the sound you hear.

I have no idea how you would do measurements on each individual component/step of a speaker. Good luck.

maybe this link helps?

http://www.acoustics.salford.ac.uk/acoustics_info/loudspeakers/
 
Tarub

Tarub

Senior Audioholic
Sound Basics

To understand how speakers work, you first need to understand how sound works.
Inside your ear is a very thin piece of skin called the eardrum. When your eardrum vibrates, your brain interprets the vibrations as sound -- that's how you hear. Rapid changes in air pressure are the most common thing to vibrate your eardrum.

An object produces sound when it vibrates in air (sound can also travel through liquids and solids, but air is the transmission medium when we listen to speakers). When something vibrates, it moves the air particles around it. Those air particles in turn move the air particles around them, carrying the pulse of the vibration through the air as a traveling disturbance.

To see how this works, let's look at a simple vibrating object -- a bell. When you ring a bell, the metal vibrates -- flexes in and out -- rapidly. When it flexes out on one side, it pushes out on the surrounding air particles on that side. These air particles then collide with the particles in front of them, which collide with the particles in front of them and so on. When the bell flexes away, it pulls in on these surrounding air particles, creating a drop in pressure that pulls in on more surrounding air particles, which creates another drop in pressure that pulls in particles that are even farther out and so on. This decreasing of pressure is called rarefaction.

In this way, a vibrating object sends a wave of pressure fluctuation through the atmosphere. When the fluctuation wave reaches your ear, it vibrates the eardrum back and forth. Our brain interprets this motion as sound.



Differentiating Sound

We hear different sounds from different vibrating objects because of variations in:

Sound-wave frequency - A higher wave frequency simply means that the air pressure fluctuates faster. We hear this as a higher pitch. When there are fewer fluctuations in a period of time, the pitch is lower.

Air-pressure level - This is the wave's amplitude, which determines how loud the sound is. Sound waves with greater amplitudes move our ear drums more, and we register this sensation as a higher volume.

A microphone works something like our ears. It has a diaphragm that is vibrated by sound waves in an area. The signal from a microphone gets encoded on a tape or CD as an electrical signal. When you play this signal back on your stereo, the amplifier sends it to the speaker, which re-interprets it into physical vibrations. Good speakers are optimized to produce extremely accurate fluctuations in air pressure, just like the ones originally picked up by the microphone.



Making Sound

Microphones translate sound waves into electrical signals, which can be encoded onto CDs, tapes, LPs, etc. Players convert this stored information back into an electric current for use in the stereo system.
A speaker is essentially the final translation machine -- the reverse of the microphone. It takes the electrical signal and translates it back into physical vibrations to create sound waves. When everything is working as it should, the speaker produces nearly the same vibrations that the microphone originally recorded and encoded on a tape, CD, LP, etc.


In space, no one can hear you scream ... because there is no air or other medium for sound to travel. Sound needs a medium; an intervening substance through which it can travel from point to point; it must be carried on something. That something can be solid, liquid or gas. They can hear you scream underwater ... briefly. Water is a medium. Air is a medium. Nightclub walls are a medium. Sound travels in air by rapidly changing the air pressure relative to its normal value (atmospheric pressure). Sound is a disturbance in the surrounding medium. A vibration that spreads out from the source, creating a series of expanding shells of high pressure and low pressure ... high pressure ... low pressure ... high pressure ... low pressure. Moving ever outward these cycles of alternating pressure zones travel until finally dissipating, or reflecting off surfaces (nightclub walls), or passing through boundaries, or getting absorbed -- usually a combination of all three. Left unobstructed, sound travels outward, but not forever. The air (or other medium) robs some of the sound's power as it passes. The price of passage: the medium absorbs its energy. This power loss is experienced as a reduction in how loud it is (the term loudness is used to describe how loud it is from moment to moment) as the signal travels away from its source. The loudness of the signal is reduced by one-fourth for each doubling of distance from the source. This means that it is 6 dB less loud as you double your distance from it. [This is known as the inverse square law since the decrease is inversely proportional to the square of the distance traveled; for example, 2 times the distance equals a 1/4 decrease in loudness, and so on.]

How do we create sound, and how do we capture sound? We do this using opposite sides of the same electromagnetic coin. Electricity and magnetism are kinfolk: If you pass a coil of wire through a magnetic field, electricity is generated within the coil. Turn the coin over and flip it again: If you pass electricity through a coil of wire, a magnetic field is generated. Move the magnet, get a voltage; apply a voltage, create a magnet ... this is the essence of all electromechanical objects.

Microphones and loudspeakers are electromechanical objects. At their hearts there is a coil of wire (the voice coil) and a magnet (the magnet). Speaking causes sound vibrations to travel outward from your mouth. Speaking into a moving-coil (aka dynamic) microphone causes the voice coil to move within a magnetic field. This causes a voltage to be developed and a current to flow proportional to the sound -- sound has been captured. At the other end of the chain, a voltage is applied to the loudspeaker voice coil causing a current to flow which produces a magnetic field that makes the cone move proportional to the audio signal applied -- sound has been created. The microphone translates sound into an electrical signal, and the loudspeaker translates an electrical signal into sound. One capturing, the other creating. Everything in-between is just details. And in case you're wondering: yes; turned around, a microphone can be a loudspeaker (that makes teeny tiny sounds), and a loudspeaker can be a microphone (if you SHOUT REALLY LOUD).
 
Halon451

Halon451

Audioholic Samurai
Tarub: Very well written post - and informative.

To the OP: What class are you taking that requires this question as a homework problem, if you don't mind me asking? Just curious. :eek:
 
Tarub

Tarub

Senior Audioholic
Thats' really informative, you could have just included a link to How Stuff Works instead of plagurizing word-for-word, though. :mad:
I did not post the link because I only took less than half of that topic on How Stuff Works website. The OP is not asking for speaker parts, its function and how it works. So I removed that part from the How Stuff Works article. The OP is asking how signal travel to the speaker. The other half of my post was from the other site which explain more about the signal to the speaker.
Im just trying to help the OP from his homework and hopefully my post will help. Im NOT trying to play Mr Know everything like some other guys. So relax guys.
 
Last edited:
highfihoney

highfihoney

Audioholic Samurai
Im just trying to help the OP from his homework and hopefully my post will help. Im NOT trying to play Mr Know everything like some other guys. So relax guys.
What the he!! is wrong with you Tarub ? Didnt you know that google was only supposed to be used to supply link's to white papers on DBT's & such.

2 big smack's for you my friend :D
 
V

Vaughan Odendaa

Senior Audioholic
I'll just add that with an AC signal, the cone will compress or rarify the air based on the polarity of the signal waveform (ie positive half or negative half). On the positive half of the AC waveform, the cone will move out and on the negative half, the cone will move back in.

--Sincerely,
 

Latest posts

newsletter

  • RBHsound.com
  • BlueJeansCable.com
  • SVS Sound Subwoofers
  • Experience the Martin Logan Montis
Top