My take: the gaming industry is the biggest industry in entertainment right now. Thats where young people are putting their disposable income. It’s essentially the parallel hobby for younger people to home theater, being tech based in largely overlapping ways. The audio of choice in gaming is headset for two reasons: The microphone that comes with it; The headphones themselves preclude echo from feeding back into the mic. Gaming with someone not using headphones ruins chat in many cases. That and PC gaming is already a bulky hobby with its own set of equipment. Add to that the newer domain of streaming, and you have soundboards, two monitors, a computer, mouse, keyboard, mic, camera, and probably some computer speakers, maybe a printer, all at your desk. That doesnt leave a lot of room for an avr, large speakers which would be suboptimally positioned anyways, seperates, etc etc.
Audiophile speaker equipment doesnt just clash with gamer equipment, it comes at a significant price which comes at the opportunity cost from money that could go into a better rig.
But what about console gamers? Well, console gamers are into console gaming over pc gaming because it is plug and play, easy to use, and still good quality. Integrating audiophile speaker equipment clashes with that mindset, thats often driven by budget, and distracts from the overall goal: to game. If Im busy setting up my system, Im not dropping into a warzone game with my bros. And they will be pissed if Im running my game on dolby atmos and they hear it echoing into my mic. Console gaming is in of itself a concession of gamers to convenience, which good home audio is not about.
Plus, despite what the audio community wants to hear, gamers dont much care about the newest home theater features/ blu ray movie playback features that were added to the PS5. They care about the games and the graphics. Sure, every once in a while you get a gamer who is fluent in home audio setup, but the honest truth is that most gamers dont even know that a setting exists in your console to turn on bitstream audio. Theyre busy enjoying the latest Halo, God of War, Call of Duty, Horizon Zero Dawn, etc. Which is what consoles were meant for.
So you have two hobbies that on paper compliment each other incredibly well but in reality constantly clash.
The disposable income argument might have some truth to it, but I hesitantly dismiss it because younger people find money for their hobbies when they really want it.
Which brings up another thing: as much as marketing for audiophile equipment keeps me up at night, the general public is simply ignorant on whats out there. Most people dont know what separates even are. And why should they? They know what they see at best buy or walmart, and they barely carry entry level sound equipment, let alone high end equipment. My coworkers dont know what atmos is, and if im lucky ill run into someone who thinks “atmos” are those weird bouncy house speakers on the Klipsches at best buy. Marketing for the audio community does not reach far outside of the audio community.
I say this as someone in my mid 20s that LOVES that i accidentally found this hobby recently when a Youthman video popped into my youtube feed. But the truth is, when I tell anyone I know that I spent 2500 on a PB-16 Ultra subwoofer, they look at me like Im retarded because they dont know what its even for. Hell, they probably never felt tactile bass in their homes before.
Which is why Im making it my life mission to make the best home theater I can and then bring every friend and distant relative I have over for movie night.